Features: 3 votes in one plugin (Kick, Ban, Slay, and Change Map(TODO: Not finished. Finish it if anyone has time)) Show who agrees the vote; Show agreement percentage of the vote
It has a command "!warp all" it will warp all bots to your current location. Or you can just replace "all" with the name of a bot. This at least, would give you more control. #5. SnakeFist Oct 13, 2017 @ 2:39pm. I rather have a fix for the bots that stand there and watch you die then rob your body and move on all nonchalant.
Enable Developer Console. First, your going to need to enable the developer console. (If you are currently playing on a server, puase the game by pressing escape), from menu goto "Options" --> "Keyboard/Mouse" --> "Allow Developer Console" --> "Enabled". Once you have enabled the developer console, you can check which key it is bound to under
A bind can be used to kick all survivor bots by just kicking all the default bot names: bind k "kick Bill; kick Francis; kick Louis; kick Zoey; kick Coach; kick Ellis; kick Nick; kick Rochelle" Be careful as kicking a survivor will make it impossible for infected players to switch teams!
Sabiendo esto solo necesitas escribir en la consola: callvote kick (# del bot, en este caso de Zoey es el 4158) Y listo, solo queda esperar a que los de tu equipo apoyen tu voto. *Asà como puedes expulsar bots, también puedes hacerlo con infectados!*.Plugin Description: Stops clients from getting kicked via the Kill input. 06-05-2021 , 08:41 [L4D2] InputKill Kick Prevention. # 1. This plugin makes use of a VScript trick which allows inputs sent to entities to be denied. The use of Kill on players can be either by accident or intended for the Passing Survivors, a separate survivor team
In the "settings.txt" file you can change the value of the "scavenge_max_bots" option. Default value should be "2" but i mistakenly set it to "1", i'm sorry for that. If you want all of them to go scavenge you can set "4", but don't forget that the bots are vulnerable while scavenging, don't leave them alone for too long.
Evil Sep 29, 2016 @ 8:40am. create an entity called info_l4d1_survivor_spawn, pick which survivor to spawn, then add an output to a door/trigger/whatever that includes 'spawn survivor'. I'm pretty sure you're suppose to use a ragdoll for this, but the bot still shoots and looks around without the ragdoll. #2. Palacio Oct 11, 2016 @ 6:45am.
The console command to start a kick vote is. callvote kick . "sv_allow_votes 0" will prevent that too just like a vote started from the UI. There is also "sv_vote_issue_kick_allowed 0" to disable only the kick vote.In Versus someone trolling leaped off the dead center balcony, (I don't understand why anyone would be so sad to do so) and someone on my team said go back to spawn, and then called a vote to kick the bot. When a new player joined, they took the bots place. I instantly knew it had to be a command, but upon searching how to kick a bot in l4d2 on google, only 1 result video comes up and it doesn eIG4.